“Disruptive Innovation” makes it possible for simple, affordable, and accessible products to replace products that are complex, expensive and inaccessible. Classic examples from business are: Toyota replacing Ford, the PC replacing the mainframe, and Southwest replacing any other airline. Disruptive Innovation is a game changer, and in the Disrupting Class, Clayton Christensen’s application of disruptive innovation to the education system will change the debate and redefine how we look at education forever. The way the educational system is set up forces standardisation. But each student – whether child or adult – learns in a different way and has different needs – and therefore needs customisation. Disrupting Class uses the theories of disruptive innovation to show how schools and training organisations can overcome this dilemma.